Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
Model Engine 4 Model Engine 4
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 115
    • Issues 115
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • Model Engine 4Model Engine 4
  • Issues

  • Open 115
  • Closed 89
  • All 204
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Segment bones don't animate
    #2 · created Jul 18, 2023 by Toffy   Being Worked On
    • 0
    updated May 05, 2024
  • Watermount Issues
    #20 · created Oct 09, 2023 by Failostirion   Enhancement
    • 1
    • 3
    updated Nov 15, 2024
  • Entity status not reflected on models correctly
    #29 · created Oct 17, 2023 by Ticxo   Enhancement
    • 0
    updated Oct 17, 2023
  • Add Step Interpolation (no interpolation)
    #38 · created Oct 23, 2023 by Vooogle   Enhancement
    • 0
    updated Nov 04, 2023
  • [Enchantment] · Can the player model look like it's wearing specific armor?
    #48 · created Nov 05, 2023 by Block Cookie   Enhancement Low Priority
    • 0
    updated May 04, 2024
  • IK (Inverse Kinematics) aren't working in MEG4
    #50 · created Nov 06, 2023 by Omicron
    • 2
    • 3
    updated Nov 07, 2023
  • Bone NameTag Changing problem
    #53 · created Nov 13, 2023 by thanhbadaodz   Awaiting user response
    • 2
    updated Nov 17, 2023
  • [BUG] Ai is lost after SLIME loads the model
    #55 · created Nov 14, 2023 by Mikoto_qiuhua
    • 0
    updated Nov 14, 2023
  • Not support mutilpaper
    #58 · created Nov 18, 2023 by Xiaobonor
    • 0
    updated Nov 18, 2023
  • [SUGGESTION] Display Entity Billboarding Options for VFX
    #61 · created Nov 21, 2023 by IonTech   Enhancement
    • 0
    updated Dec 10, 2023
  • Models get corrupted in spawn region
    #62 · created Nov 21, 2023 by Scaletjoh   Acknowledged
    • 1
    updated Mar 16, 2024
  • Adjust player velocity doesn't work when being disguised as ME mob
    #65 · created Nov 30, 2023 by Bureau   Awaiting user response
    • 1
    updated Dec 10, 2023
  • how to use disguise in API
    #69 · created Dec 13, 2023 by hoon
    • 4
    updated Jan 06, 2024
  • Model Freezes and cannot be killed (MEG 4 Bug)
    #72 · created Dec 20, 2023 by Dootud   Bug
    • 3
    updated Jan 04, 2024
  • Scale is not perfect
    #74 · created Dec 24, 2023 by Taiyou06   Bug
    • 0
    updated Jan 04, 2024
  • [Bug] MEG 4.0.4 causes exception in tick loop and crashes server.
    #75 · created Dec 24, 2023 by BitrateBilly   Awaiting user response
    • 3
    updated Jan 04, 2024
  • Boat/ship solution
    #76 · created Dec 28, 2023 by justin b
    • 0
    updated May 04, 2024
  • model was removed after death
    #77 · created Jan 02, 2024 by oing1215   Awaiting user response
    • 2
    updated Jan 09, 2024
  • The MCCosmetics plugin has certain conflicts
    #78 · created Jan 04, 2024 by Jiu Wu
    • 0
    updated May 03, 2024
  • Mechanic setmodeltag does not refresh n=name when defaultdespawn is on false via MM, meaning it returns null when mobs are spawned in unloaded chunk
    #80 · created Jan 14, 2024 by AmazonOmega
    • 1
    updated Jan 14, 2024
  • modelplayerskin is not persistent
    #82 · created Jan 16, 2024 by Darwin1546
    • 1
    • 0
    updated Jan 16, 2024
  • Not Spawning
    #83 · created Jan 16, 2024 by Frozetic
    • 0
    updated Jan 16, 2024
  • NPC ERROR
    #84 · created Jan 19, 2024 by dinobossytnew
    • 1
    updated Jan 19, 2024
  • New Command
    #85 · created Jan 19, 2024 by dinobossytnew
    • 1
    updated Jan 24, 2025
  • ConcurrentModificationException on ActiveModel#destroy
    #87 · created Jan 19, 2024 by Diogo Vaz   Awaiting user response
    • 2
    updated Mar 16, 2024
  • crash
    #90 · created Jan 27, 2024 by 187 5417678   Awaiting user response
    • 2
    updated May 23, 2024
  • [Suggestion] extend Disguise feature and add LibsDisguises compatibility.
    #96 · created Feb 19, 2024 by Gr33nteaf   Awaiting user response Enhancement
    • 1
    • 1
    updated Mar 16, 2024
  • ChangePart Broken
    #97 · created Feb 28, 2024 by Murat YILMAZ   Awaiting user response
    • 1
    updated Mar 16, 2024
  • Model not spawning / Model doesn't animate
    #98 · created Mar 03, 2024 by M64DiamondStar   Awaiting user response
    • 1
    updated Mar 16, 2024
  • Models do not completely follow the vanilla entities they're riding
    #99 · created Mar 15, 2024 by raenzil   Bug Low Priority
    • 0
    updated Mar 16, 2024
  • Memory Leak
    #101 · created Mar 31, 2024 by Foghost   Acknowledged incident
    • 0
    updated May 13, 2024
  • Potion effects are not removed properly
    #109 · created Apr 22, 2024 by EyatMC   Bug Completed / Resolved
    • 2
    • 2
    updated Dec 26, 2024
  • New EntitiesUnloadEvent exception 4.0.6
    #112 · created Apr 23, 2024 by Cestis   Acknowledged
    • 0
    updated Apr 29, 2024
  • Model loss after switching worlds ,Version 4.0.6 and below
    #113 · created Apr 24, 2024 by BierdeQAQ
    • 3
    • 6
    updated Dec 03, 2024
  • memory leak when using multiple worlds
    #114 · created May 08, 2024 by Blu
    • 2
    updated Jun 15, 2024
  • Player Connection Loss When Click/Interact Mob
    #115 · created May 09, 2024 by wellwhz
    • 1
    • 2
    updated Jul 04, 2024
  • IllegalArgumentException on server startup
    #116 · created May 14, 2024 by Munchy-cheater
    • 1
    updated Aug 27, 2024
  • [BUG] Ai is lost after SLIME loads the model
    #117 · created May 15, 2024 by Mikoto_qiuhua
    • 0
    updated May 15, 2024
  • Interact on a sub hitbox error, and meg interact event doesn't trigger with sub hitboxes b_ and obb
    #118 · created May 15, 2024 by SuperMax8
    • 0
    updated May 15, 2024
  • [BUG] Models not being applied/maintained under certain circumstances
    #119 · created May 23, 2024 by MarcatoSound
    • 0
    updated May 23, 2024
  • Strange behavior over time when teleporting MEG models
    #120 · created May 29, 2024 by JpegIsMe
    • 0
    updated May 29, 2024
  • Hiding models through citizens
    #121 · created Jun 01, 2024 by Wolf2323
    • 0
    updated Jun 01, 2024
  • 1.20.6 support
    #122 · created Jun 05, 2024 by Rickylachow
    • 1
    • 1
    updated Jun 21, 2024
  • Attribute in model mechanic to make a model only visible to a target
    #123 · created Jun 17, 2024 by Chris Andreou
    • 0
    updated Jun 17, 2024
  • Enabling PairModel to work across restarts
    #124 · created Jun 19, 2024 by Lxlp   Enhancement
    • 1
    • 0
    updated Jun 19, 2024
  • Customizing a model's tag bones
    #125 · created Jun 21, 2024 by Lxlp   Enhancement
    • 0
    updated Jun 21, 2024
  • Playing multiple animations at the same time
    #127 · created Jun 29, 2024 by WizardlyBump17
    • 0
    updated Jun 29, 2024
  • MC Client "Resource Reload Failed" with ME shaders included in Resource Pack. (CRITICAL ISSUE)
    #128 · created Jul 07, 2024 by S2GN
    • 0
    updated Feb 02, 2025
  • My server stops when an enemy with a model dies
    #129 · created Jul 07, 2024 by L4Gravedad   incident
    • 1
    • 1
    updated Aug 07, 2024
  • Client-Side Interpolation (1.20.2)
    #130 · created Jul 09, 2024 by Sanan Rao
    • 1
    updated Nov 27, 2024
  • No Brightness mechanic for VFX
    #131 · created Jul 11, 2024 by IonTech
    • 0
    updated Jul 11, 2024
  • removed model in chunk unloaded
    #132 · created Jul 12, 2024 by Amirmg086
    • 1
    • 1
    updated Aug 26, 2024
  • All modeled mobs became invisible until server restart.
    #134 · created Jul 19, 2024 by oing1215
    • 2
    updated Jul 26, 2024
  • Vulkan
    #135 · created Jul 23, 2024 by Zahar2loshara
    • 0
    updated Jul 23, 2024
  • Oriented Bounding Box Not working on 1.21
    #136 · created Jul 25, 2024 by DoctorJohnSmith   Bug Completed / Resolved
    • 3
    • 1
    updated Oct 03, 2024
  • Please add multi model data items to ModelEngine 4
    #137 · created Jul 29, 2024 by SimonMage
    • 1
    • 0
    updated Jul 29, 2024
  • MEG4 Citizens Error
    #138 · created Jul 31, 2024 by Kay
    • 1
    • 1
    updated Aug 06, 2024
  • Model Engine 4 won't initialize. Latest Dev build
    #141 · created Aug 14, 2024 by Xorgone
    • 0
    updated Aug 14, 2024
  • Bug Folia 1.21 with solution
    #143 · created Aug 27, 2024 by Bierque Jason
    • 1
    updated Aug 27, 2024
  • Players mounted on model are experiencing extreme client lags
    #144 · created Sep 09, 2024 by Foxagone
    • 0
    updated Sep 09, 2024
  • v4 devbuild
    #149 · created Sep 22, 2024 by dinobossytnew
    • 0
    updated Sep 22, 2024
  • The interaction_range does not work for the mafia with the model applied.
    #153 · created Oct 01, 2024 by Last
    • 0
    updated Oct 22, 2024
  • Eye height not working on 1.20.6
    #155 · created Nov 20, 2024 by Glentius
    • 0
    updated Nov 20, 2024
  • exception on pseudo thread model_updater_0
    #156 · created Nov 24, 2024 by MrMaleficus
    • 1
    • 1
    updated Nov 25, 2024
  • Error spam on 1.21.3 leading to a crash
    #157 · created Nov 25, 2024 by Luca Améaume
    • 0
    updated Nov 25, 2024
  • Models are invisible - no matter what the configurations are.
    #158 · created Nov 26, 2024 by Xorbah
    • 0
    updated Nov 26, 2024
  • Player Movement Lags
    #159 · created Nov 26, 2024 by Foxtray13
    • 2
    • 0
    updated Nov 26, 2024
  • ModelEngine on Paper 1.21.3 error spam leading to crash
    #161 · created Dec 17, 2024 by Luca Améaume
    • 0
    updated Dec 17, 2024
  • ModelEngine pack crashes rpack
    #162 · created Dec 20, 2024 by sennby
    • 0
    updated Dec 20, 2024
  • Instant client crash after RP load for 1.21.4 users
    #163 · created Dec 21, 2024 by Kenox
    • 0
    updated Dec 21, 2024
  • Entity not mountable if base entity is invisible
    #164 · created Jan 09, 2025 by Presti
    • 0
    updated Jan 09, 2025
  • leash mechanic cannot leash other modeled entities
    #165 · created Jan 12, 2025 by Lxlp
    • 1
    • 0
    updated Jan 12, 2025
  • leash bones not working correctly or at least different to previous versions
    #166 · created Jan 13, 2025 by EinfachEmil
    • 1
    • 1
    updated Jun 05, 2025
  • Equipment on ir_ and il_ bones flicker in and out of reality
    #167 · created Jan 14, 2025 by GamingGamer
    • 0
    updated Jan 14, 2025
  • Players disguised as models are immune to any kind of velocity change.
    #175 · created Jan 28, 2025 by BAZAROMA
    • 1
    • 0
    updated Jan 28, 2025
  • Damage Red Tilt Doesn't Work on 1.21.4
    #176 · created Jan 28, 2025 by Vislo
    • 1
    • 1
    updated Jan 28, 2025
  • Could not pass event EntitiesUnloadEvent to ModelEngine vR4.0.8
    #177 · created Jan 29, 2025 by startree236
    • 1
    updated Mar 17, 2025
  • modelpart returns wrong positions under certain conditions
    #178 · created Feb 01, 2025 by Lxlp
    • 0
    updated Feb 01, 2025
  • Shaders do not prioritize live server version
    #179 · created Feb 02, 2025 by Browsit
    • 1
    updated Feb 03, 2025
  • Memory Issue with InteractionTracker
    #180 · created Feb 02, 2025 by flowGH1
    • 1
    updated Apr 08, 2025
  • Modeled Mobs Take Fast Suffocation Damage When Damage Is Edited
    #181 · created Feb 04, 2025 by KillerCreeper
    • 0
    updated Feb 04, 2025
  • FEATURE REQUEST: Independent Pitch & Yaw Bones
    #183 · created Feb 09, 2025 by JpegIsMe
    • 1
    • 1
    updated Apr 26, 2025
  • ModelEngine animations bugs / stuck (crates mainly)
    #184 · created Feb 10, 2025 by Foxtray13
    • 1
    • 0
    updated Feb 10, 2025
  • Models sudenly stops working
    #185 · created Feb 12, 2025 by Micosedeunha
    • 1
    • 5
    updated Apr 06, 2025
  • Error texture
    #186 · created Feb 15, 2025 by Fate9707
    • 0
    updated Feb 15, 2025
  • BIG MEMORY LEAK [URGENT]
    #187 · created Feb 17, 2025 by Luca Améaume
    • 0
    updated Feb 17, 2025
  • Elytra Bug
    #191 · created Mar 02, 2025 by TheVirtuoso-dev
    • 0
    updated Mar 02, 2025
  • Plugin doesn't work after a crash.
    #192 · created Mar 03, 2025 by Miguel Endes
    • 0
    updated Mar 03, 2025
  • Ability to specify mount bone name when driver=true
    #193 · created Mar 03, 2025 by Browsit
    • 0
    updated Mar 04, 2025
  • Glowbone audience
    #199 · created Mar 14, 2025 by Bureau
    • 2
    • 0
    updated Mar 14, 2025
  • Ver-4.0.8 Entity with has encountered an exception.
    #200 · created Mar 20, 2025 by ReverseAllen
    • 0
    updated Mar 20, 2025
  • Version R4.0.8 Exception when using /mm mobs spawn
    #201 · created Mar 20, 2025 by LaffieB2
    • 0
    updated Mar 20, 2025
  • MEG 4.0.8 console spam
    #202 · created Mar 23, 2025 by Cestis
    • 0
    updated Mar 23, 2025
  • Models Increasingly Stutter When At High Coordinates
    #204 · created Mar 26, 2025 by KillerCreeper
    • 0
    updated Mar 26, 2025
  • [Suggestion] Add HEX support for `setmodeltag` Skill
    #205 · created Mar 27, 2025 by VacAge
    • 0
    updated Mar 27, 2025
  • StackOverflow Crash with McMMO Serrated Strikes Ability
    #206 · created Mar 27, 2025 by Alex
    • 0
    updated Mar 27, 2025
  • modelplayerskin Not Rendered Correctly
    #207 · created Apr 01, 2025 by raaaeaweea
    • 0
    updated Apr 01, 2025
  • Null Pointer Exception stops the plugin from working
    #208 · created Apr 05, 2025 by Bit
    • 1
    • 1
    updated Apr 07, 2025
  • OBB Hitboxes Break When At High Coordinates
    #209 · created Apr 17, 2025 by KillerCreeper
    • 0
    updated Apr 17, 2025
  • 后台一直在刷这个报错
    #210 · created Apr 19, 2025 by Moki0   incident
    • 0
    updated Apr 19, 2025
  • Prev
  • 1
  • 2
  • Next