Models Increasingly Stutter When At High Coordinates
When modeled mobs move while at higher coordinate values, their movement becomes increasingly "teleport-y".
For example in my testing, when a mob is walking at around x=10,000 z=10,000, their movement is slightly jitter-y. When a mob is walking at around x=-21,000,000 73 z=-6,000,000, their movement is incredibly jitter-y.
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