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  • Model Engine 4Model Engine 4
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  • #114

Closed
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Created May 08, 2024 by Blu@einfachBlu

memory leak when using multiple worlds

MythicMobs#1583 (closed)

its pretty related to this. I cant find the screenshot where i have the heapdump shown for modelengine but there was a ConcurrentHashMap holding references to world. Might be worth changing that to referencing the world UUID instead of the world object and the entity id instead of the entity object

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