No Brightness mechanic for VFX
Title. The Brightness Model Mechanic is essential to making good-looking VFX with emissive textures. However, it isn't supported by the actual VFX models.
- brightness{partid=body;b=15;s=15}
Solution: Either allow all VFX mechanics to also use regular Model mechanics, or add a
- VFXbrightness{partid=body;b=15;s=15}
mechanic. This would be greatly appreciated.
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