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  • cancelevent

cancelevent · Changes

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Update cancelevent authored Oct 14, 2024 by Lxlp's avatar Lxlp
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  • skills/mechanics/cancelevent.md skills/mechanics/cancelevent.md +11 -5
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skills/mechanics/cancelevent.md
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......@@ -3,14 +3,14 @@
Cancel the Event that triggered the skill. This mechanic has several
important requirements in order to execute properly:
- **The mechanic or initial skill must be run with sync=true. Example: -
skill{s=CancelEventSkill;sync=true} ~onDamaged**
- **The mechanic or initial skill must be run with sync=true.**
> Example: -
skill{s=CancelEventSkill;sync=true} ~onDamaged
- No delays allowed.
- Not all triggers support it.
- Other mechanics within that skill can still be triggered.
- Not all triggers are associated with events that can be cancelled.
- Other mechanics that listens to the same trigger will still be triggered even if the event is ultimately cancelled.
### Compatible Triggers
- ~onAttack
- ~onBucket
- ~onDamaged
......@@ -23,6 +23,12 @@ important requirements in order to execute properly:
- ~onUse (Requires Crucible)
- ~onConsume (Requires Crucible)
> This is not a complete list, and other triggers may work too, the ones listed here are just the confirmed ones
## Attributes
> *This mechanic has no attributes*
## Examples
Skill.yml:
......
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