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  • BossBar

Last edited by Lxlp Sep 18, 2023
Page history

BossBar

The BossBar feature is used to give your custom mobs a healthbar in the same style used by the Ender Dragon and Wither, but with a lot more options for customization.

Syntax

internal_mobname:
  Type: <mobtype>
  BossBar:
    Enabled: [true/false]
    Title: '[name]'
    Range: [range]
    Color: [color]
    Style: [style]
    CreateFog: [true/false]
    DarkenSky: [true/false]
    PlayMusic: [true/false]

Color

Available colors for Color (case sensitive): PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE.

Style

Available styles for Style (case sensitive): SOLID, SEGMENTED_6, SEGMENTED_10, SEGMENTED_12, SEGMENTED_20.

Range

Range is the distance the BossBar will be displayed to players around the mob.

Extra Options

CreateFog adds a fog-like effect to the player's vision while in the radius defined for the bossbar.

DarkenSky darkens the sky while in the radius defined for the bossbar, similar to the effect created when the Wither is spawned.

Examples

SuperCreeper:
  Type: creeper
  Display: '&cTest'
  Health: 20
  BossBar:
    Enabled: true
    Title: 'Test'
    Range: 20
    Color: RED
    Style: SOLID
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