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## Description
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Stops a sound from playing from either the vanilla game or a resource pack for the targeted entity. A good list of sounds can be found [here](https://minecraft.wiki/w/Sounds.json#sound_events). Use the “sound event” column.
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| sound | s | Sound to stop playing | entity.zombie.attack_iron_door |
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| soundcategory | source, sc, category | The category at which the sound is played, useful for resourcepacks | MASTER |
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### SoundCategory Attribute
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A list of sound categories can be found [here](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/SoundCategory.html).
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## Examples
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```yaml
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SilenceEndermanSkill:
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Skills:
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- stopsound{s=entity.enderman.scream} @PIR{r=10}
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```
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## Aliases
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- e:ss
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- ss |
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\ No newline at end of file |