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StopSound · Changes

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Update /skills/mechanics/StopSound authored Mar 12, 2024 by Lxlp's avatar Lxlp
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## Description
Stops a sound from playing from either the vanilla game or a resource pack for the targeted entity. A good list of sounds can be found [here](https://minecraft.wiki/w/Sounds.json#sound_events). Use the “sound event” column.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| sound | s | Sound to stop playing | entity.zombie.attack_iron_door |
| soundcategory | source, sc, category | The category at which the sound is played, useful for resourcepacks | MASTER |
### SoundCategory Attribute
A list of sound categories can be found [here](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/SoundCategory.html).
## Examples
```yaml
SilenceEndermanSkill:
Skills:
- stopsound{s=entity.enderman.scream} @PIR{r=10}
```
## Aliases
- e:ss
- ss
\ No newline at end of file
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