... | ... | @@ -9,8 +9,11 @@ Note: Cone is fixed on the y-axis, and cannot be rotated up or down |
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| angle | a | The angle of the cone | 90 |
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| range | r | The length of the cone | 16 |
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| points | p | The number of points that will be targeted inside the cone | angle\*range\*0.1|
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| slices | s | This defines how many layers or subdivisions (slices) the cone is divided into along its length (range).<br>More slices result in a finer resolution | floor(`range`) |
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| minpoints | mp | The minimum number of points to be generated for each slice | 1 |
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| rotation | rot | The rotation of the cone | 0 |
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| yoffset | yo, y | The y offset of the cone | 0 |
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| exact | e | Whether to use a precise method to distribute points uniformly across the cone's surface instead of randomly generating them | false |
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## Examples
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