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  • setstance

setstance · Changes

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Reformatted, removed double title, Dormatted headers with colons. Spaced... authored Oct 20, 2023 by Dante's avatar Dante
Reformatted, removed double title, Dormatted headers with colons. Spaced things out and colorized examples.
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skills/mechanics/setstance.md
View page @ 9dcc1721
Mechanic: SetStance
===================
## Description:
Sets the "stance" attribute of the target Mythic Mob to the given
string. Does nothing if the target is not a Mythic Mob.
Attributes
----------
## Attributes:
| Attribute | Aliases | Description | Default Value |
|-----------|---------|-------------------------------|---------------|
......@@ -13,8 +13,7 @@ Attributes
Special Notes
-------------
### Special Notes
This is used in conjunction with the **stance condition** (see
[Conditions](/conditions/start)) to create different stances or phases
......@@ -23,20 +22,21 @@ match the current stance loosely, meaning if you set the stance to
"angry fiery explosive" the stance condition will be true for "stance
fiery".
Examples
--------
## Examples:
This skill would change the caster's phase to "bowphase"
StanceChangeSkill
Skills:
- setstance{stance=bowphase} @self
```yaml
StanceChangeSkill
Skills:
- setstance{stance=bowphase} @self
```
This skill would only be usable when the caster had the stance
"bowphase"
AnotherSkill:
Conditions:
- stance bowphase
Skills:
- ...some bow skills
```yaml
AnotherSkill:
Conditions:
- stance bowphase
Skills:
- ...some bow skills
```
\ No newline at end of file
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