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projectile · Changes

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Update projectile authored Oct 15, 2024 by Lxlp's avatar Lxlp
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  • skills/mechanics/projectile.md skills/mechanics/projectile.md +5 -3
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skills/mechanics/projectile.md
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...@@ -148,7 +148,8 @@ Examples: ...@@ -148,7 +148,8 @@ Examples:
### Universal Bullet Attributes ### Universal Bullet Attributes
| Attribute | Aliases | Description | Default | | Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------| |-----------|-----------|----------------------------------------------------------------------|---------|
| bulletforwardoffset | bulletfo, bulletoffset | The offset of the bullet | 1.8 | | bulletforwardoffset | bulletfo, bulletoffset, bfo | The offset of the bullet | 1.8 |
| bulletYOffset | byo | The Y offset of the bullet | 0 |
### ARROW Bullet ### ARROW Bullet
| Attribute | Aliases | Description | Default | | Attribute | Aliases | Description | Default |
...@@ -174,7 +175,7 @@ Examples: ...@@ -174,7 +175,7 @@ Examples:
| bulletmaterial | material, mat | The material of the bullet | STONE | | bulletmaterial | material, mat | The material of the bullet | STONE |
|bulletModel| model | The CustomModelData of the material | 0 | |bulletModel| model | The CustomModelData of the material | 0 |
|bulletColor| | The color of the material, if applicable | | |bulletColor| | The color of the material, if applicable | |
| bulletmatchdirection | bmd | Should the bullet face where the projectile is facing | false | | bulletmatchdirection | bmd, bulletsmall | Should the bullet face where the projectile is facing | false |
| bulletEnchanted | enchanted | Should the material be enchanted | false | | bulletEnchanted | enchanted | Should the material be enchanted | false |
| audience | | The [Audience][] of the bullet | world | | audience | | The [Audience][] of the bullet | world |
...@@ -216,7 +217,7 @@ Examples: ...@@ -216,7 +217,7 @@ Examples:
### DISPLAY Bullet ### DISPLAY Bullet
| Attribute | Aliases | Description | Default | | Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------| |-----------|-----------|----------------------------------------------------------------------|---------|
| bulletmaterial | material, mat | The material of the bullet | STONE | | bulletmaterial | material, mat, bulletitem | The material of the bullet | STONE |
|bulletModel| model | The CustomModelData of the material | 0 | |bulletModel| model | The CustomModelData of the material | 0 |
|bulletColor| | The color of the material, if applicable | | |bulletColor| | The color of the material, if applicable | |
| bulletEnchanted | enchanted | Should the material be enchanted | false | | bulletEnchanted | enchanted | Should the material be enchanted | false |
...@@ -242,6 +243,7 @@ Examples: ...@@ -242,6 +243,7 @@ Examples:
| bulletCullingHeight | cullHeight | The bullet's display culling height | 0.0 | | bulletCullingHeight | cullHeight | The bullet's display culling height | 0.0 |
| bulletCullingWidth | cullWidth | The bullet's display culling width | 0.0 | | bulletCullingWidth | cullWidth | The bullet's display culling width | 0.0 |
| audience | | The [Audience][] of the bullet | world | | audience | | The [Audience][] of the bullet | world |
| bulletgen | generation, bulletgeneration | If MythicCrucible is installed, the generation option for the bullet item |
### ME Bullet ### ME Bullet
| Attribute | Aliases | Description | Default | | Attribute | Aliases | Description | Default |
......
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