... | ... | @@ -16,6 +16,9 @@ The Polygon meta-mechanic can execute other skills in a polygon-shaped pattern. |
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| xOffset | xo, x | The offset on the X axis | 0 |
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| yOffset | yo, y | The offset on the Y axis | 0 |
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| zOffset | zo, z | The offset on the Z axis | 0 |
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| targetxoffset | tx, txo | Target X-axis offset | 0 |
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| targetyoffset | ty, tyo | Target Y-axis offset | 0 |
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| targetzoffset | tz, tzo | Target Z-axis offset | 0 |
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| ForwardOffset | foffset, fo | The Forward offset | 0 |
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| Pitch | | The pitch rotation | 0 |
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| Yaw | | The yaw rotation | 0 |
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... | ... | @@ -23,6 +26,7 @@ The Polygon meta-mechanic can execute other skills in a polygon-shaped pattern. |
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| Radius | r | The hit radius | 1 |
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| Rotation | rot | The rotation of the polygon, in the x,y,z format. Same as using pitch/yaw/roll | 0,0,0 |
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| MatchCasterDirection | matchPlayerDirection, matchDirection, mcd, mpd, md, direction | Matches the direction of the polygon to the caster's facing direction | true |
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| directiontowardstarget | dtt | Whether the yaw/pitch should be calculated so that the drawn shape aims to the target | false |
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| FromOrigin | | If the polygon should start in the origin of the metaskill | false |
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| HitConditions | conditions, cond, c, oC, hC | List of [Inline Conditions](/Skills/Inline-Conditions) that an entity must met to be hit by the polygon mechanic |<!--type:Conditions-->|
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... | ... | @@ -52,4 +56,4 @@ ExampleSkill: |
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<!--TAGS-->
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<!--tag:Meta-Mechanic--> |
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<!--tag:Meta-Mechanic--> |
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\ No newline at end of file |