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hit · Changes

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Update hit authored Dec 24, 2023 by Lxlp's avatar Lxlp
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skills/mechanics/hit.md
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## Description
Simulates a physical hit from the mob. Takes melee stats into account (regular skill damage won't unless configured to specifically)
This mechanic shares the same options as the [BaseDamage](https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/skills/mechanics/basedamage) mechanic
Simulates a physical hit from the mob. Takes melee stats and attribute modifiers into account.
Inherits every attribute of the [Damage](skills/mechanics/damage) mechanic.
## Attributes
| Attribute | Aliases | Description | Default |
|------------------|---------|-------------------------------------|---------|
| multiplier | m | The percentage of damage to deal | 1 |
> This mechanic inherits every attribute of the [Damage](skills/mechanics/damage) mechanic
>> - The `amout` attribute is ignored
>> - The `triggerSkills` attribute is **defaulted** at `true`
......
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