Description
Heals the target entity for a percentage of its max-health. Like the heal skill, can also overheal mobs by a percentage.
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
multiplier | m | The percentage to heal, refers to the targets max-health. 0.1 = 10%, 1 = 100% and so on |
0.1 |
overheal | oh | Whether or not to apply overhealing as additional MaxHealth | false |
Examples
This will make the casting mob heal for 20% of its health each time it gets to attack.
Skills:
- healpercent{m=0.2} @self ~onAttack