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  • disguisetarget

disguisetarget · Changes

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Update disguisetarget authored Oct 11, 2024 by Lxlp's avatar Lxlp
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skills/mechanics/disguisetarget.md
View page @ e4ec5e9f
Mechanic: DisguiseTarget
========================
## Description
Runs a disguise string on the target mob. This skill requires Libs'
Disguises and ProtocolLib be installed to enable Disguise functionality.
Attributes
----------
Disguises be installed to enable Disguise functionality.
| Attribute | Aliases | Description | Default |
|-----------|---------|--------------------------------------|---------|
| disguise | d, type | The disguise to apply to the target. | |
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| disguise | d, type | The disguise to apply to the target. | player Ashijin |
| audience | | The [audience] of the disguise | |
Examples
--------
This example would cause the target to turn into a sheep.
## Examples
```yaml
Skills:
- disguisetarget{d=SHEEP} @target
```
> This example would cause the target to turn into a sheep.
##
This one would turn it into a player using the skin of Notch and giving
it the display name *Jeb*. Color codes are useable in the nametag field.
```yaml
Skills:
- disguisetarget{d="player libraryaddict setCustomName '&7Jeb' setSkin Notch.png"} @target
```
\ No newline at end of file
```
> This one would turn it into a player using the skin of Notch and giving it the display name *Jeb*. Color codes are useable in the nametag field.
<!-- LINKS -->
[audience]: /Skills/Audience
\ No newline at end of file
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