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damage · Changes

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added type tags authored Nov 04, 2024 by Lxlp's avatar Lxlp
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skills/mechanics/damage.md
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......@@ -16,7 +16,7 @@ Damages the targeted entity.
| ignoreArmor | ia, i | Whether or not to ignore armor, but will still use enchantment modifiers when calculating total damage | false |
| preventknockback | pkb, pk | Whether or not to prevent knockback | false |
| preventimmunity | pi | Whether or not to prevent the [damage immunity ticks] on the target by setting them to 0 after the damage is inflicted | false |
| damagecause | dc, cause | Sets the damage cause for this damage mechanic.<br/> (This option is only available for 1.17+) | entity_attack |
| damagecause | dc, cause | Sets the damage cause for this damage mechanic.<br/> (This option is only available for 1.17+) | entity_attack<!--type:DamageCause--> |
| ignoreenchantments |ignoreenchants, ie | Whether or not to ignore enchantments when calculating total damage.<br>(This option is only available for 1.19+) | false |
| noanger | na | Whether or not to generate anger when damaging the entity | false |
| ignoreinvulnerability | ignoreinvulnerable, ii | Whether or not to ignore the [damage immunity ticks] on the target by setting them to 0 before the damage is inflicted | false |
......
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