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# DISCLAIMER
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**This mechanic is a Work In Progress. As such, it is not yet functional, examples for it are not available, and is not intended to be used.**
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## Description
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Generates a particle effect based on an equation.
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| equation | | The equation to use. Allows the `x`,`y`,`z` variables | 0 |
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| precision | | The distance between individual particles | 1 |
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| tolerance | | Tolerance for floating points errors | 0.1 |
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| variables | | A map of variables for the equation expression, like x/y/z are, separated by `;`<br>for example, `variables="h=1;t=2"` | |
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> This mechanic inherits every attribute of the [Particle](/skills/mechanics/particle) mechanic
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## Aliases
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- [x] effect:particleequation
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- [x] particleequation
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- [x] e:peq
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- [x] peq
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<!--TAGS-->
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<!--tag:Effect:Particle--> |