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## Description
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Applies an [aura] on the target player that triggers a [metaskill] when they type a chat message
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## Attributes
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| Attribute | Aliases   | Description                                                          | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| onChatSkill | onchat, oc, then  | The [metaskill] to execute when the player chats           |         |
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> This mechanic inherits every attribute of the [aura] mechanic
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## onChatSkill Attribute
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When the metaskill is execute, a new [skill-scoped variable] containing what has been said in chat is set, called `input`.  
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Its value can then be fetched via the `<skill.var.input>` placeholder.
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## Examples
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The `ExampleSkill` metaskill will create an aura on every player in a 20 blocks radius. If those players were to chat during its 10 seconds duration, a message would be sent to them and they would be set on fire.
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```yaml
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ExampleSkill:
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  Skills:
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  - onChat{onChat=ExampleSkill2;d=200} @PIR{r=20}
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ExampleSkill2:
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  Skills:
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  - message{m="SILENCE!"} @trigger
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  - ignite @trigger
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```
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## Aliases
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- [x] chatprompt
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[metaskill]: Skills/Metaskills
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[aura]: skills/mechanics/aura
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[skill-scoped variable]: Skills/Variables | 
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\ No newline at end of file |