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Have you ever wanted to customize vanilla mobs too, instead of just making new ones? With Vanilla Overrides, it is possible!
## What is an override?
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...
@@ -31,6 +33,7 @@ ZOMBIE:
Options:
PreventSunburn:true
```
##
```yml
CREEPER:
Health:100
...
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@@ -41,3 +44,17 @@ CREEPER:
Skills:
-message{m="Oh no! I have died!"} @PlayersInRadius{r=30} ~onDeath
```
##
The following show an example of a PILLAGER override that still manages to correctly give out the bad omen effect, when a normal override would prevent this from happening