Description
Checks if value1 equals value2. Both values can use variables and placeholders.
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
value1 | val1, v1, string, s | The first value | |
value2 | val2, v2, value, val, v, equals, eq, e | The second value |
Examples
Conditions:
- stringequals{val1="yes!";val2="yes!"} true
Conditions:
- stringequals{val1="%denizen_<player[<trigger.uuid>].item_in_hand.has_nbt[special_item]>%";val2="true"} true
Uses Denizen, PlaceholderAPI, and MythicMobs to check whether the item the player is holding has a Denizen NBT key of “special_item.” <trigger.uuid> is a MythicMobs placeholder that gets parsed before PlaceholderAPI parses the Denizen tag.
Conditions:
- stringequals{val1="%denizen_<player[<trigger.uuid>].item_in_hand.raw_nbt.get[mythic_type].after[string:]>%";val2="SomeMythicItem"} true
Aliases
- stringEq