... | ... | @@ -63,12 +63,13 @@ This zombie would attack players, and walk around randomly when not targeting an |
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| [movetowardsrestriction](/Mobs/ai/goals/MoveTowardsRestriction) | | Make a mob move towards its "Restriction Point" for some Entities (for instance, the village of a Villager) |
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| [MoveTowardsConditional](/Mobs/ai/goals/movetowardsconditional)<br>**[Premium-only]** | | Causes the mob to move towards a target based on provided conditions |
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| [FollowRoute](/Mobs/ai/goals/FollowRoute) | followpath | Makes the mob follow a specific path, one time only. |
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| patrol x1,y1,z1;x2,y2,z2;x3,y3,z3;… | patrolroute|Makes the mob patrol between the specified locations |
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| [patrol](/Mobs/ai/goals/Patrol) x1,y1,z1;x2,y2,z2;x3,y3,z3;… | patrolroute | Makes the mob patrol between the specified locations |
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| [gotolocation](/Mobs/ai/goals/GoToLocation) x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) |
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| gotoowner # | | Makes the mob move towards its [owner](/Skills/Targeters/Owner) when beyond a certain distance (defaults to 5 blocks)<br>[Followrange](/Mobs/Options#followrange) must be more than the distance between the owner and the mob) |
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| gotoparent | | Makes the mob move towards its parent mob |
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| [gotoowner](/Mobs/ai/goals/GoToOwner) # | | Makes the mob move towards its [owner](/Skills/Targeters/Owner) when beyond a certain distance (defaults to 5 blocks)<br>[Followrange](/Mobs/Options#followrange) must be more than the distance between the owner and the mob) |
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| [gotoparent](/Mobs/ai/goals/GoToParent) | | Makes the mob move towards its parent mob |
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| [Panic](/Mobs/ai/goals/Panic) | panicWhenOnFire | Run around panicking when on fire and look for water |
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| [randomFly](/Mobs/ai/goals/RandomFly) | | Fly around randomly |
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| [randomNod](/Mobs/ai/goals/RandomNod) | | Makes the mob randomly nod its head |
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## Animals Only
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| AI Goal | Aliases | Description |
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... | ... | |