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  • ChangePart

Last edited by Lxlp Jan 17, 2025
Page history

ChangePart

< Back to mechanic page

Description

Change the model of a rendering bone to use a different model.

The bones affected by this mechanic must either directly contain cubes or be a rendered ghost bone

Attributes

Attribute Aliases Description Type Default
modelid m, mid, model Targeted model String
partid p, pid, part Targeted rendering bone String
newmodelid nm, nmid, newmodel The model targeted to fetch the new bone model String
newpartid np, npid, newpart The bone model used String

Examples

ApplyModel:
  Skills:
  - model{mid=kindletronjr} @self
  - changepart{mid=kindletronjr;pid=left_arm;nmid=kindletronsr;npid=left_arm} @self

Change the left arm of the applied kindletronjr model for the left arm of the existing kindletronsr model, making the model have the arm of another one

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