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  • Per Player Model

Last edited by Ticxo Sep 30, 2023
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Per Player Model

Creating a Dummy

Dummy<?> dummy = new Dummy<>();
// The dummy will no longer spawn and despawn for players automatically
dummy.setDetectingPlayers(false);
ModeledEntity modeledEntity = ModelEngineAPI.createModeledEntity(dummy);
ActiveModel activeModel = ModelEngineAPI.createActiveModel("test_model");
modeledEntity.addModel(activeModel, true);

Forced model viewing

Dummy<?> dummy = ...
dummy.setForceViewing(player, true);

Note: A forced viewer will be able to see the model forever, even when out of render radius.

Forced model hiding

Dummy<?> dummy = ...
dummy.setForceHidden(player, true);

Removing a Dummy

Dummy<?> dummy = ...
// Mark the Dummy as removed. Model Engine will automatically despawn it
dummy.setRemoved(true);
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