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Last edited by Lxlp Aug 03, 2025
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MythicMobs

In this section you can find a list of custom Mechanics, Conditions and Targeters that will be usable in any MythicMobs configuration in order to make Model Engine features available to it.

Mechanics/Conditions/Targeters Conflicts

Keep in mind: if a conflict was to arose (if a mechanic/condition/targeter name is already being used by other MythicMobs addons) you can prefix the mechanic/condition/targeter with the meg: namespace in order to make it usable still. Alternatively, you can use aliases, if present.

For example, if Crucible was also installed, the SetItemModel mechanic would be overridden. In order to fix this, you can do the following:

  Skills:
    # The Crucible mechanic
    - setitemmodel{m=3} @self

    # The Model Engine mechanic
    - meg:setitemmodel{mid=testmodel;bone=examplebone;i=STONE} @self

Mythicmobs Packs

There is a degree of compatibility with MythicMob's Packs. Specifically, Packs can have a models directory in which you can put .bbmodel files, and they will be parsed by meg as if they were inside the blueprints directory

MythicMobs
  |-- packs
      |-- YourPackName
          |-- models
              |-- YourModel.bbmodel
              |-- otherDirectory
                  |-- AnotherModel.bbmodel
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