... | ... | @@ -15,9 +15,8 @@ poison or land mines. |
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| Charges | ch, c | Determines how many times the totem can hit something before disappearing | 0 |
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| YOffset | yo | How high off the target the totem will spawn | 1 |
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| stopatentity | se | Whether the totem should terminate upon hitting an entity | false |
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> Inherits attributes from [Projectile](/skills/mechanics/projectile)
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>> `stopAtEntity` gets **defaulted** to `false`
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## Examples
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... | ... | @@ -30,3 +29,8 @@ MFT_TICK: |
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Skills:
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- damage{a=3} @ENO{r=5}
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```
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## Aliases
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- [x] toteme
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- [x] t |
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\ No newline at end of file |