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threat · Changes

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Added title bar and formatted headers. added color to example. authored Oct 20, 2023 by Dante's avatar Dante
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skills/mechanics/threat.md
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Mechanic: Threat
================ ================
## Description:
Modifies the mob's threat value towards the target. Requires the mob Modifies the mob's threat value towards the target. Requires the mob
have Threat Tables enabled in order to have any effect. have Threat Tables enabled in order to have any effect.
Attributes ## Attributes:
----------
| Attribute | Aliases | Description | Default | | Attribute | Aliases | Description | Default |
|-----------|---------|-----------------------------------------------------------|---------| |-----------|---------|-----------------------------------------------------------|---------|
...@@ -14,12 +15,12 @@ Attributes ...@@ -14,12 +15,12 @@ Attributes
Set/reset/forcetop modes do not require the “amount=” field Set/reset/forcetop modes do not require the “amount=” field
Examples ## Examples:
--------
This example will set the nearest player's threat level to a very high This example will set the nearest player's threat level to a very high
amount. amount.
```yaml
Fixate: Fixate:
Skills: Skills:
- threat{amount=10000} @NearestPlayer ~onSpawn - threat{amount=10000} @NearestPlayer ~onSpawn
```
\ No newline at end of file
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