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## Mechanic: Saddle
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Allows to either equip or remove a saddle on the target entity.
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==============
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## Description:
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Allows to either equip or remove a saddle on the target entity.
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## Attributes
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## Attributes:
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| Attribute | Aliases | Description | Default Value |
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|----------------|-----------------|----------------------------------------------------|---------------|
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| take | t | If the saddle should be taken away. | false |
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## Examples
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## Examples:
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```yaml
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ExampleSkill:
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... | ... | @@ -17,8 +19,6 @@ ExampleSkill: |
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- saddle{r=true} @self
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```
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##
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The following example is a bit more nuanced: it shows how a horse that can equip itself with a temporary saddle can be made
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```yaml
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ExampleMob:
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... | ... | |