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  • projectilevelocity

Last edited by Lxlp Nov 29, 2024
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projectilevelocity

Mechanic: Velocity

Modifies the velocity of the calling Projectile or Missile. In this context, it works the same as the Velocity mechanic.

Attributes

Attribute Aliases Description Default Value
mode m The operation to perform. Can be SET, ADD, REMOVE, DIVIDE, or MULTIPLY. SET
velocityx vx, x Velocity on the x-axis. Can be negative. 1
velocityy vy, y Velocity on the y-axis. Can be negative. 1
velocityz vz, z Velocity on the z-axis. Can be negative. 1
relative If the change in velocity should be relative to the projectile's facing direction. In this instance, the z axis becomes forward/backward, y becomes up/down and x becomes left/right true

Examples

Projectile-onTick:
  Conditions:
  - chance{chance=0.1} true
  Skills:
  - projectilevelocity{mode=ADD;vz=0.3}
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