... | ... | @@ -118,7 +118,7 @@ These work with the projectile, missile, and orbital mechanics. |
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| [ARROW][] | | The bullet will be a minecraft projectile |
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| [BLOCK][] | | The bullet will be a block |
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| [SMALLBLOCK][]| | The bullet will be a small block |
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| [ITEM][] | MYTHICITEM | The bullet will be an item |
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| [ITEM][] | MYTHICITEM | The bullet will be an item or MythicItem |
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| [MOB][] | | The bullet will be a mob. If a Mythicmobs, it will retain its skills |
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| [TRACKING][]| ARMOR_STAND, ARMORSTAND, PSTAND | The bullet will be an item, but its rotation will be adjusted depending on the projectile's direction |
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| [REALTRACKING][] | RTRACKING, REAL_ARMOR_STAND, REALARMORSTAND, STAND | As above, but a real armor stand will also be spawned instead of a packet |
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... | ... | @@ -173,8 +173,8 @@ Examples: |
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### ITEM Bullet
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| bulletmaterial | material, mat | The material of the bullet | STONE<!--type:Material--> |
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|bulletModel| model | The CustomModelData of the material | 0 |
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| bulletmaterial | material, mat | The material of the bullet, either a vanilla item type or custom MythicItem | STONE<!--type:Material--> |
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|bulletModel| model | The CustomModelData integer for the material (define model strings on a MythicItem instead) | 0 |
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|bulletColor| | The color of the material, if applicable | |
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| bulletmatchdirection | bmd, bulletsmall | Should the bullet face where the projectile is facing | false |
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| bulletEnchanted | enchanted | Should the material be enchanted | false |
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... | ... | @@ -193,8 +193,8 @@ Examples: |
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### TRACKING Bullet
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| bulletmaterial | material, mat | The material of the bullet | STONE<!--type:Material--> |
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|bulletModel| model | The CustomModelData of the material | 0 |
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| bulletmaterial | material, mat | The material of the bullet, can be vanilla item type or MythicItem | STONE<!--type:Material--> |
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|bulletModel| model | The CustomModelData integer for the material (define model strings on a MythicItem instead) | 0 |
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|bulletColor| | The color of the material, if applicable | |
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| bulletEnchanted | enchanted | Should the material be enchanted | false |
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| pitch | | The pitch rotation, in radians | 0 |
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... | ... | @@ -218,8 +218,8 @@ Examples: |
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### DISPLAY Bullet
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| bulletmaterial | material, mat, bulletitem | The material of the bullet | STONE<!--type:Material--> |
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|bulletModel| model | The CustomModelData of the material | 0 |
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| bulletmaterial | material, mat, bulletitem | The material of the bullet, can be vanilla item type or MythicItem | STONE<!--type:Material--> |
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|bulletModel| model | The CustomModelData integer for the material (define model strings on a MythicItem instead) | 0 |
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|bulletColor| | The color of the material, if applicable | |
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| bulletEnchanted | enchanted | Should the material be enchanted | false |
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|bulletscale| scale | The scale of the bullet |0.5,0.5,0.5|
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