... | @@ -15,7 +15,6 @@ Added projectile bullets to Orbital in MM 4.11. See how to use them on the [proj |
... | @@ -15,7 +15,6 @@ Added projectile bullets to Orbital in MM 4.11. See how to use them on the [proj |
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| Attribute | Aliases | Description | Default |
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| onHit | oH, onhitskill | Meta-Skill executed when the projectile hits something. Targets hit are inherited by the meta-skill | |
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| onHit | oH, onhitskill | Meta-Skill executed when the projectile hits something. Targets hit are inherited by the meta-skill | |
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| auraName | buffName, debuffName | Optional name, required to use associated mechanics & conditions that reference a specific aura, and to make the aura be able to stack | |
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| radius | r | The radius of the orbit around the target | 4 |
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| radius | r | The radius of the orbit around the target | 4 |
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| hitRadius | hr | The radius around the orbital in which targets can be hit | 1 |
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| hitRadius | hr | The radius around the orbital in which targets can be hit | 1 |
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| verticalHitRadius | vhr, vr | The y component of the hitradius | `hitradius` |
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| verticalHitRadius | vhr, vr | The y component of the hitradius | `hitradius` |
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... | | ... | |