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## Description
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Makes the target entity glow (like with the Glowing potion effect).
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This mechanic is also an [aura].
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> **[Glow API](https://www.spigotmc.org/resources/api-glowapi-1-9-1-10.19422/)** is required for minecraft version 1.16.
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> Please note that this mechanic is not actually giving the *glowing* effect in any form: it will just *look* like it. If you want to check against the presence of this mechanic, you must check against the presence of the applied aura (an [hasaura](/skills/conditions/hasaura) condition con do the trick, for instance)
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| auraname | buffname, debuffname | The name of the aura | #glowing|
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| color | c | The [color] with which the entity will glow | white<!--type:GlowColor--> |
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| audience | | The [audience] of the glow effect | nearby<!--type:Audience--> |
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> This mechanic inherits every attribute of the [Aura] mechanic
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>> - The `auraname` attribute is **defaulted** at `#glowing`
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>> - The `charges` attribute is **set** at `1` and cannot be modified.
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>> - The `maxStacks` attribute is **set** at `1` and cannot be modified.
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>> - The `mergeAll` attribute is **set** at `true` and cannot be modified.
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### Color Attribute
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| VALID | COLORS |
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|:------------:|:------------:|
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| BLACK | DARK_GRAY |
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| DARK_BLUE | BLUE |
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| DARK_GREEN | GREEN |
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| DARK_AQUA | AQUA |
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| DARK_RED | LIGHT_PURPLE |
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| DARK_PURPLE | YELLOW |
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| GOLD | WHITE |
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| GRAY | RED |
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## Examples
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Makes the target glow red for 1000 ticks (50 seconds).
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```yaml
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Skills:
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- effect:glow{color=RED;duration=1000}
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```
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## Aliases
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- [x] effect:glow
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- [x] e:glow
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- [x] glow
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<!-- LINKS -->
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[audience]: /Skills/Audience
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[color]: #color-attribute
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[aura]: /skills/mechanics/aura
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<!--TAGS-->
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<!--tag:Meta-Mechanic:Aura-->
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<!--tag:Effect--> |
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\ No newline at end of file |