... | @@ -7,6 +7,7 @@ Inherits every attribute of the [Damage](skills/mechanics/damage) mechanic. |
... | @@ -7,6 +7,7 @@ Inherits every attribute of the [Damage](skills/mechanics/damage) mechanic. |
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| Attribute | Aliases | Description | Default |
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| multiplier | m | The percentage of damage to deal | 1 |
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| multiplier | m | The percentage of damage to deal | 1 |
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| useAttribute | attribute, attr | Whether the damage should use the real entity's attack attribute, instead of its raw base damage | false |
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> This mechanic inherits every attribute of the [Damage](skills/mechanics/damage) mechanic
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> This mechanic inherits every attribute of the [Damage](skills/mechanics/damage) mechanic
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>> The `amout` attribute is ignored
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>> The `amout` attribute is ignored
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