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skills/mechanics/auraremove.md
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Mechanic: Aura Remove
=====================
## Description
Removes an aura from the target.
You can decide if the aura executes its
`onEnd`
metaskill via the
`DoEndSkillOnTerminate`
attribute of the
[
Aura
](
/skills/mechanics/aura
)
mechanic.
You can decide if the aura executes its
`onEnd`
metaskill via the
`DoEndSkillOnTerminate`
attribute of the
[
Aura
](
/skills/mechanics/aura
)
mechanic.
Attributes
----------
| Attribute | Aliases | Description | Default Value |
|-----------|--------------------------|----------------------|---------------|
| aura | buff, debuff, name, b, n | The name of the aura | |
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| aura | buff, debuff, name, b, n | The name of the aura | default |
| stacks | s | The amount of stacks | Max stacks |
----------
### Aura Attribute
You can specify
`ANY`
as the value of the attribute in order to remove every aura on the target
As of 4.12 MM:
You can now specify "ANY" to remove all auras from the target
Examples
--------
## Examples
```
yaml
Skills
:
-
auraremove{aura=Ice;stacks=10} @self ~onTimer:200
-
...
```
## Aliases
-
[x] removeaura
-
[x] removebuff
-
[x] removedebuff
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