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aura · Changes

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added additional aliases for auraname and auragroup authored Jul 20, 2024 by Lxlp's avatar Lxlp
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skills/mechanics/aura.md
View page @ 54c5f4e7
...@@ -8,12 +8,12 @@ duration and can also be used in other mechanics and conditions. ...@@ -8,12 +8,12 @@ duration and can also be used in other mechanics and conditions.
## Attributes ## Attributes
| Attribute | Aliases | Description | Default | | Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------| |-----------|-----------|----------------------------------------------------------------------|---------|
| auraName | buffname, debuffname | Optional name, required to use associated mechanics & conditions that reference a specific aura. Given a random UUID if not defined. | | | auraName | aura, b, buff, buffname, debuff, debuffname, n, name | Optional name, required to use associated mechanics & conditions that reference a specific aura. Given a random UUID if not defined. | |
| onStartSkill | onStart, os | Meta-Skill executed when the aura first starts | | | onStartSkill | onStart, os | Meta-Skill executed when the aura first starts | |
| onTickSkill | onTick, ot | Meta-Skill executed every [interval] ticks on the affected entity| | | onTickSkill | onTick, ot | Meta-Skill executed every [interval] ticks on the affected entity| |
| onEndSkill | onEnd, oe | Meta-Skill executed when the aura ends | | | onEndSkill | onEnd, oe | Meta-Skill executed when the aura ends | |
| ShowBarTimer | bartimer, bt| If set, the aura will display a bar for caster during it | false | | ShowBarTimer | bartimer, bt| If set, the aura will display a bar for caster during it | false |
| auratype | auragroup | The type of the aura. It's similar to its name | | | auratype | auragroup, group, type, g | The type of the aura. It's similar to its name | |
| Charges | c | If set, the aura will fade when it hits zero charges. Modifiable by other mechanics. | 0 | | Charges | c | If set, the aura will fade when it hits zero charges. Modifiable by other mechanics. | 0 |
| Duration | ticks, t, d, time, t | The max duration (in ticks) the aura will persist. | 200 | | Duration | ticks, t, d, time, t | The max duration (in ticks) the aura will persist. | 200 |
| Interval | i | How often (in ticks) the aura fires its onTick skill | 1 | | Interval | i | How often (in ticks) the aura fires its onTick skill | 1 |
......
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