Mechanic: Activate Spawner
Activates a MythicMobs spawner, causing it to spawn mobs. Will not override any conditions or options set on the spawner.
Attributes
Attribute | Aliases | Description | Default Value |
---|---|---|---|
spawners | spawner, s | The name of the spawner(s) to activate. This can accept groups and wildcards also using the appropriate syntax | NONE |
Special Notes
Best used in conjunction with setting the "useTimer" attribute on spawners to "false".
Examples
This would activate the spawner named "BossAdd"
Skills:
- activatespawner{spawner=BossAdd}
This example would activate all spawners in the group "Castle"
Skills:
- activatespawner{spawner=g:Castle}
This example would activate all spawners starting with "DungeonBoss1Spawner" (i.e. DungeonBoss1Spawner1, DungeonBoss1Spawner2, etc)
Skills:
- activatespawner{spawner=DungeonBoss1Spawner*}
- ...