|
|
|
## Description
|
|
|
|
Stops a sound from playing from either the vanilla game or a resource pack for the targeted entity. A good list of sounds can be found [here](https://minecraft.wiki/w/Sounds.json#sound_events). Use the “sound event” column.
|
|
|
|
|
|
|
|
|
|
|
|
## Attributes
|
|
|
|
| Attribute | Aliases | Description | Default |
|
|
|
|
|-----------|-----------|----------------------------------------------------------------------|---------|
|
|
|
|
| sound | s | Sound to stop playing | entity.zombie.attack_iron_door |
|
|
|
|
| soundcategory | source, sc, category | The category at which the sound is played, useful for resourcepacks | MASTER |
|
|
|
|
|
|
|
|
### SoundCategory Attribute
|
|
|
|
A list of sound categories can be found [here](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/SoundCategory.html).
|
|
|
|
|
|
|
|
|
|
|
|
## Examples
|
|
|
|
```yaml
|
|
|
|
SilenceEndermanSkill:
|
|
|
|
Skills:
|
|
|
|
- stopsound{s=entity.enderman.scream} @PIR{r=10}
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
## Aliases
|
|
|
|
- e:ss
|
|
|
|
- ss |
|
|
|
\ No newline at end of file |