Description
This condition checks if the target player has a permission.
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
permission | p | The permission to check for. |
Examples
Conditions:
- haspermission{p=permission.node.here} true
TargetConditions:
- haspermission{p=permission.node.here} true
TriggerConditions:
- haspermission{p=permission.node.here} true
Aliases
- permission