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## Variables
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## Variables
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- New variable types: `Set`, `List`, `Map`, `Boolean`, `Vector`, `Time`, **Item**, **MetaSkill**
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- New variable types: `Set`, `List`, `Map`, `Boolean`, `Vector`, `Time`, **Item**, **MetaSkill**
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- Meta Variable Placeholders (refactor): `<[scope].var.[name].keyword>` with keyword chaining
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- [Meta Variable Placeholders](/Skills/Placeholders#meta-variable-placeholders): `<[scope].var.[name].keyword>` with keyword chaining
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- New meta keywords & utilities:
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- `Variable.ofType` updated; `PolymorphicPlaceholder` added
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- `shuffle` for `List`
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- `cache`
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- `formatted`
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- `|` defaulting in `get` keyword for `Map`/`List`
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- `.shift.Integer` for `String` (drop first N chars)
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- Improved default handling when meta keywords are used
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- `Variable.ofType` updated; `PolymorphicPlaceholder` added/optimized
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- Mob Variables can set all registered variable types
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- Mob Variables can set all registered variable types
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- Added new syntax conveniences for `Time` variables
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- Internals: relocated Default Variable handler for Crucible usage
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- Internals: relocated Default Variable handler for Crucible usage
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## Mechanics
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## Mechanics
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## Items & Equipment
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## Items & Equipment
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- Item flags: allow full flags (e.g., `HIDE_ATTRIBUTES`) in `Hide` field
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- Item flags: allow full flags (e.g., `HIDE_ATTRIBUTES`) in `Hide` field
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- Compatibility: drop unsupported `HIDE_POTION_EFFECTS` on > 1.20.5
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- Compatibility: drop unsupported `HIDE_POTION_EFFECTS` on > 1.20.5
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- Item variables: added `slot:` prefix for values; serialization fixes
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- Item systems:
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- Item systems:
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- Faster item cache on reload (also parses placeholders/variables)
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- Faster item cache on reload (also parses placeholders/variables)
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- Fixed tool rules (closes #2027)
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- Fixed tool rules (closes #2027)
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