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Changelogs · Changes

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Update Changelogs authored Jul 03, 2025 by Ashijin's avatar Ashijin
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changelogs/Changelogs.md
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[[_TOC_]]
# 5.10.0 (Dev Builds)
General
-------
- Added 1.21.7 support
- Added `HAPPY_GHAST` entity type
- Added `<target.armor>` placeholder
- Added `xdiff` and `zdiff` conditions
- PolygonMechanic
- Added PlaceholderAngle
# 5.9.5
Bug Fixes
---------
- Updated some dependencies
- Fixed items with attributes not stacking when they should
- Fixed certain durability-related things not using data from the new durability components
- Fixed some errors with level modifiers
- Fixed several issues with recoil effect on newer versions
- Fixed the freezeFacing option for the stun mechanic being inverted
# 5.9.4
Bug Fixes
---------
- Added `ignoreEntities` for raytraceTo mechanic
- Fixed `ignorePassable=false` in raytrace mechanics phasing through barrier blocks
# 5.9.3
Bug Fixes
---------
- Fixed some issues with ignoreSameFaction target filter
# 5.9.2
General
-------
- Added `teleportToWorld=true/false` to `GoToOwner/Parent` AI Goals.
- Add "goal/g" aliases to runaitargetselector so they match the error message
- Added `%mythic_stat_...%` papi placeholder
- Added `<target.distanceSq>` and `<trigger.distanceSq>` placeholders
Conditions
----------
### NEW: CompareValues
Bug Fixes
---------
- Fixed suicide mechanic not counting the mob as damaging itself closes #1584
- Fixed speech bubbles having yaw/pitch inverted on newer versions
- Fixed MountMe mechanic maybe
- Fixed MapList elements not working for configured item NBT
- Fixed IllegalArgumentException with vanilla loot table drops closes #1949
- Fixed error with mob types with copying mob spawners closes #1951
- Fixed error in shield mechanic closes #1955
- Fixed NPE in `<skill.targets>` placeholder closes #1961
- Fixed ClientboundSetEntityDataPacket error on 1.21.4
- Fixed ops being put into every faction in the PermissionFactionProvider
- Fixed StackOverflowError on non-english servers
- Fixed plugin not loading when a menu icon is misconfigured
# 5.9.1
Bug Fixes
---------
- Fixed VariableMath mechanic not supporting double variables
- Fixed some bugs with ItemMatcher
- Fixed moveTowardsTargetConditional AI goal
- Fixed bouncing projectiles
- Fixed several other issues with projectiles
- Optimized projectiles that don't have hit skills
- Fixed `Options.Color` not working on potions
- Fixed error where projectiles with insanely high velocity could crash the server
- Fixed raytrace error on 1.21.5
- Fixed custom damage stats not triggering onDamaged auras
- Fixed `hitself` not working on projectiles
# 5.9.0
General
......
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