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4.10.0
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=====
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General
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-------
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- Added support for 1.16, including all the 1.16 mobs and particles
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- Added support for 1.16.2, including Piglin Brutes
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- Added in-line target conditions (premium-only)
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- Improved world data saving
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- Removed lots of deprecated methods, updated libraries and cleaned up
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New Mobs
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----
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- PIGLIN
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- HOGLIN
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- ZOGLIN
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- BABY_HOGLIN
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- BABY_ZOGLIN
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- STRIDER
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- PIGLIN_BRUTE
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### Piglins
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- Added AbleToHunt, ImmuneToZombification options to Piglin
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### Hoglins
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- Added PreventZombification option to Hoglins
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Mechanics
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### General / Small Stuff
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- Added 1.16 particles: crimson_spore, soul_fire_flame, warped_spore, dripping_obsidian_tear, falling_obsidian_tear, landing_obsidian_tear, and soul
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- Allow math in variableSet mechanic
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- Added more placeholder support to Aura mechanic
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- Added placeholder support to prison mechanic
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- Added placeholder support to healPercent mechanic
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- Added placeholder support to Lunge mechanic
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- Slightly increased attractiveness and performance of AnimateArmorStandMechanic
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### Message / Speak
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- Now allow hex colors in the format **`<#FFFFFF>`**
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- Now supports gradients in the format **`<gradient:#color1:#color2>text</gradient>`**
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- Now supports **`<rainbow>text</rainbow>`**
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- Now supports hover text in the format **`<hover:show_text:'hover text??'>hover over me!</hover>`**
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- Now supports clickable text in the format **`<click:run_command:/say hello>click me!</click>`**
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### Missile
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- Missiles can now target locations
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- Added targetYoffset to missile mechanic
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### NEW: RayTrace (premium-only)
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### NEW: RayTraceAt (premium-only)
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### NEW: Recoil Effect
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### NEW: PlayBlockBreakSound (paper-only)
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### NEW: PlayBlockFallSound (paper-only)
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### NEW: PlayBlockHitSound (paper-only)
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### NEW: PlayBlockPlaceSound (paper-only)
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### NEW: PlayBlockStepSound (paper-only)
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Conditions
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----------
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### General / Small Stuff
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- Added exact option to moving condition, defaults to false
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### NEW: EnderDragonPhase condition
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### NEW: LivingInRadius condition
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### NEW: YDiff condition
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Targeters
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### General
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- Allow placeholders in @RLNT targeter amount
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- @Location targeter can now use placeholders
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### NEW: @Siblings
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### NEW: @RTTL / Random Threat Target Location
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Placeholders
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------------
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- Added various parent. placeholders
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Items
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-----
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For item names and lore:
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- Now allow hex colors in the format **`<#FFFFFF>`**
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- Now supports gradients in the format **`<gradient:#color1:#color2>text</gradient>`**
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- Now supports **`<rainbow>text</rainbow>`**
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Bug Fixes/Other
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---------------
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- Fixed loading old imported bukkit items
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- Fixed world and global variables not loading properly after restarts
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- Fixed numerous issues with serialization and saving between restarts
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- Fixed various bugs with variables
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- Fixed some broken options that apply after mob death e.g. SlimeSplit
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- Fixed issues with biome condition
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- Fixed RandomSpawners not working on entities in newly generated chunks
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- Fixed SendActionMessage mechanic on non-paper versions
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- Fixed some bugs with target filters
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- Fixed error in drops when mobs killed by non-entity w/ Luck Mods
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- Fixed repeated mechanics looping forever if they throw an error
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- Fixed NPE when saving PlayerData with certain variables
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- Fixed DawnCondition not working
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- Fixed NPE caused by mob types that have been removed
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- Fixed entitytype condition not using conditionVar
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- Fixed mechanic-level cooldowns not respecting decimals
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- Fixed PAPI support |
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\ No newline at end of file |