seems like it got fixed authored by Lxlp's avatar Lxlp
## Description ## Description
Tests if the target is **not** within the given angle from where the caster is looking. Tests if the target is within the given angle from where the caster is looking.
## Attributes ## Attributes
| Attribute | Aliases | Description | Default | | Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------| |-----------|-----------|----------------------------------------------------------------------|---------|
| angle | a | The angle of the FOV to check in | 90 | | angle | a | The angle of the FOV to check in | 90 |
...@@ -13,14 +12,14 @@ Tests if the target is **not** within the given angle from where the caster is l ...@@ -13,14 +12,14 @@ Tests if the target is **not** within the given angle from where the caster is l
## Examples ## Examples
```yaml ```yaml
TargetConditions: TargetConditions:
- fieldofview{angle=90} true - fieldofview{angle=90} false
``` ```
This condition will filter out every target that is within a 90 degree field of view of the caster. This condition will filter out every target that is within a 90 degree field of view of the caster.
## ##
```yaml ```yaml
TargetConditions: TargetConditions:
- fieldofview{angle=90} false - fieldofview{angle=90} true
``` ```
This condition will allow to be targeted only entities that are within a 90 degree field of view of the caster. This condition will allow to be targeted only entities that are within a 90 degree field of view of the caster.
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