... | ... | @@ -223,6 +223,12 @@ Includes INTEGER, FLOAT and DOUBLE since their behavior is functionally the same |
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# Take the Item
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- takeitem{variable=skill.example}
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# For every mechanic that accepts a droptable as a possible value, it is also possible to use the itemvariable drp type
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# to drop the item stored in the specified item variable
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- equip{item=itemvariable{variable=skill.item} head} @self
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- giveitem{item=itemvariable{variable=skill.item}} @self
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```
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> In some versions that are older than 1.21.7 there are issues with
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> - Keeping an item variable persistently (on a persistent mob or on a player)
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