Description
Executes a skill when the mob's special projectile type (trident, snowball, wither skull, llama's spit etc) hits an entity.
The associated @trigger is the entity that has been hit
Implemented Placeholders |
---|
<skill.var.damage-amount> |
<skill.var.damage-type> |
<skill.var.damage-cause> |
Compatible Projectiles
Casting Entity Type | Projectile |
---|---|
BLAZE | SMALL_FIREBALL |
ENDER_DRAGON | DRAGON_FIREBALL |
GHAST | FIREBALL |
LLAMA | LLAMA_SPIT |
WITHER | WITHER_SKULL |
DROWNED | TRIDENT |
SNOW_GOLEM | SNOWBALL |
Examples
NotYourAverageDrowned:
Type: DROWNED
Equipment:
- TRIDENT HAND
Skills:
- modifyDamage{a=3;modifier=MULTIPLY;sync=true} ~onProjectileHit
Aliases
- onProjectile_Hit
- onTrident_Hit
- onTridentHit