@@ -114,7 +114,8 @@ These placeholders will return whatever variable has been called. For instance <
...
@@ -114,7 +114,8 @@ These placeholders will return whatever variable has been called. For instance <
| <skill.var.aura-duration> | Returns the duration of the aura. |
| <skill.var.aura-duration> | Returns the duration of the aura. |
| <skill.var.aura-stacks> | Returns the amount of stacks the aura has. |
| <skill.var.aura-stacks> | Returns the amount of stacks the aura has. |
| <skill.targets> | Returns the amount of inherited targets |
| <skill.targets> | Returns the amount of inherited targets |
| <skill.var.interval> | Returns the interval value in mechanics using repeat & repeatInterval options|
| <skill.var.interval> | Returns the interval value in mechanics using `repeat` & `repeatInterval` attributes |
| <skill.var.itr> | Returns the current iterationin mechanics using `repeat` & `repeatInterval` attributes |
## Target Placeholders
## Target Placeholders
These placeholders will return whatever target selector has been used. For instance <target.name> + @NearestPlayer will return the name of the player closest to the casting mob. The following are only some of the placeholders that can have a `target` scope, and in general any placeholder that is also present in the [Caster Placeholder](#caster-placeholders) section will also work.
These placeholders will return whatever target selector has been used. For instance <target.name> + @NearestPlayer will return the name of the player closest to the casting mob. The following are only some of the placeholders that can have a `target` scope, and in general any placeholder that is also present in the [Caster Placeholder](#caster-placeholders) section will also work.