... | @@ -242,6 +242,7 @@ by these will "inherit" the targets (if applicable). |
... | @@ -242,6 +242,7 @@ by these will "inherit" the targets (if applicable). |
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| [Slash][] | Creates a highly-customizable slash pattern that can execute metaskills. |
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| [Slash][] | Creates a highly-customizable slash pattern that can execute metaskills. |
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| [SudoSkill][] | Makes the target execute a skill |
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| [SudoSkill][] | Makes the target execute a skill |
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| [Switch-Case][] | Acts as a switch/case |
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| [Switch-Case][] | Acts as a switch/case |
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| [StatAura] | Applies an aura to the target that applies a specific stat to them |
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| [Totem][] | Creates a static "totem" at a location that can execute other skills |
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| [Totem][] | Creates a static "totem" at a location that can execute other skills |
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| [Volley][] | Shoots a volley of projectile-items at the target with various options |
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| [Volley][] | Shoots a volley of projectile-items at the target with various options |
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| [VariableAdd][] | Adds an amount to a numeric variable |
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| [VariableAdd][] | Adds an amount to a numeric variable |
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... | @@ -500,6 +501,7 @@ but not yet ready for use. |
... | @@ -500,6 +501,7 @@ but not yet ready for use. |
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[SetSkillCooldown]: /skills/mechanics/setskillcooldown
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[SetSkillCooldown]: /skills/mechanics/setskillcooldown
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[SetProjectileDirection]: /skills/mechanics/SetProjectileDirection
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[SetProjectileDirection]: /skills/mechanics/SetProjectileDirection
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[SetProjectileBulletModel]: /skills/mechanics/setprojectilebulletmodel
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[SetProjectileBulletModel]: /skills/mechanics/setprojectilebulletmodel
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[StatAura]: skills/mechanics/StatAura
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[Totem]: /skills/mechanics/totem
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[Totem]: /skills/mechanics/totem
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[VariableAdd]: /skills/mechanics/variableadd
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[VariableAdd]: /skills/mechanics/variableadd
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[VariableMath]: /skills/mechanics/variablemath
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[VariableMath]: /skills/mechanics/variablemath
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... | | ... | |