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Mechanics · Changes

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moved BlockWave, BloodyScreen, Ender and EnderBeam authored Mar 06, 2024 by Lxlp's avatar Lxlp
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  • Skills/Mechanics.md Skills/Mechanics.md +8 -8
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Skills/Mechanics.md
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...@@ -42,6 +42,8 @@ are able to target locations as well. ...@@ -42,6 +42,8 @@ are able to target locations as well.
| [BlockMask][] | Temporarily masks a block as a different block | | [BlockMask][] | Temporarily masks a block as a different block |
| [BlockUnmask][] | Unmasks blocks that have been masked | | [BlockUnmask][] | Unmasks blocks that have been masked |
| [BlockPhysics][] | Triggers a block physics update at the target location | | [BlockPhysics][] | Triggers a block physics update at the target location |
| [BlockWave][] | Creates a wave of blocks at the target location |
| [BloodyScreen][] | Makes the target's screen glow red |
| [BoneMeal][] | Applies a bone meal effect to the target blocks | | [BoneMeal][] | Applies a bone meal effect to the target blocks |
| [BossBorder][] | Creates an inescapable border around the mob | | [BossBorder][] | Creates an inescapable border around the mob |
| [BreakBlock][] | Breaks the block at the target location | | [BreakBlock][] | Breaks the block at the target location |
...@@ -70,6 +72,8 @@ are able to target locations as well. ...@@ -70,6 +72,8 @@ are able to target locations as well.
| [Doppleganger][] | Copies the appearance of the target player | | [Doppleganger][] | Copies the appearance of the target player |
| [DropItem][] | Drops an item or droptable at the target location | | [DropItem][] | Drops an item or droptable at the target location |
| [EjectPassenger][] | Ejects anything riding the caster | | [EjectPassenger][] | Ejects anything riding the caster |
| [Ender][] | Causes the "Ender" effect |
| [EnderBeam][] | Creates a EnderCrystal's beam effect to the target |
| [Equip][] | Causes the casting mob to equip an item | | [Equip][] | Causes the casting mob to equip an item |
| [Explosion][] | Causes an explosion | | [Explosion][] | Causes an explosion |
| [Extinguish][] | Removes fire ticks from the target entity | | [Extinguish][] | Removes fire ticks from the target entity |
...@@ -208,14 +212,6 @@ are able to target locations as well. ...@@ -208,14 +212,6 @@ are able to target locations as well.
| [WolfSit][] | Forces a targeted wolf to sit. | | [WolfSit][] | Forces a targeted wolf to sit. |
## Effect Mechanics
Effects are mechanics that add special effects to your skills. They have
their own page!
[View the list of Effect Mechanics by clicking here][]
## Meta Mechanics ## Meta Mechanics
These skill mechanics have special advanced functions, and most are used These skill mechanics have special advanced functions, and most are used
...@@ -336,6 +332,8 @@ but not yet ready for use. ...@@ -336,6 +332,8 @@ but not yet ready for use.
[BlockMask]: /skills/mechanics/BlockMask [BlockMask]: /skills/mechanics/BlockMask
[BlockUnmask]: /skills/mechanics/BlockUnmask [BlockUnmask]: /skills/mechanics/BlockUnmask
[BlockPhysics]: /skills/mechanics/blockphysics [BlockPhysics]: /skills/mechanics/blockphysics
[BlockWave]: /skills/mechanics/BlockWave
[BloodyScreen]: /skills/mechanics/BloodyScreen
[BoneMeal]: /skills/mechanics/bonemeal [BoneMeal]: /skills/mechanics/bonemeal
[BossBorder]: /skills/mechanics/bossborder [BossBorder]: /skills/mechanics/bossborder
[BreakBlock]: /skills/mechanics/breakblock [BreakBlock]: /skills/mechanics/breakblock
...@@ -364,6 +362,8 @@ but not yet ready for use. ...@@ -364,6 +362,8 @@ but not yet ready for use.
[Doppleganger]: /skills/mechanics/doppleganger [Doppleganger]: /skills/mechanics/doppleganger
[DropItem]: /skills/mechanics/dropitem [DropItem]: /skills/mechanics/dropitem
[EjectPassenger]: /skills/mechanics/ejectpassenger [EjectPassenger]: /skills/mechanics/ejectpassenger
[Ender]: /skills/mechanics/Ender
[EnderBeam]: /skills/mechanics/EnderBeam
[Equip]: /skills/mechanics/equip [Equip]: /skills/mechanics/equip
[Explosion]: /skills/mechanics/explosion [Explosion]: /skills/mechanics/explosion
[Extinguish]: /skills/mechanics/extinguish [Extinguish]: /skills/mechanics/extinguish
......
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