| material | mat, m, block, b | The [type of block](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) used for the blockmask | GRAVEL |
| material | mat, m, block, b | The [type of block](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) used for the blockmask | GRAVEL<!--type:Material--> |
| radius | r | The radius of the blockmask effect | 0 |
| radius | r | The radius of the blockmask effect | 0 |
| radiusy | ry | The y component of the radius | `radius`|
| radiusy | ry | The y component of the radius | `radius`|
| noise | n | Defines the randomness of the effect | 0 |
| noise | n | Defines the randomness of the effect | 0 |
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@@ -19,7 +19,7 @@ Bukkit material/block names can be acquired in-game. Simply hold the block you w
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@@ -19,7 +19,7 @@ Bukkit material/block names can be acquired in-game. Simply hold the block you w
| shape | s | The shape of the effect. `Sphere`/`Cube` | SPHERE |
| shape | s | The shape of the effect. `Sphere`/`Cube` | SPHERE |
| noair | na | Mask no air blocks only | true |
| noair | na | Mask no air blocks only | true |
| onlyair | oa | Mask air blocks only | false |
| onlyair | oa | Mask air blocks only | false |
| audience | | The [audience] of the effect | nearby |
| audience | | The [audience] of the effect | nearby<!--type:Audience--> |
| occ | o, oc | If onlyair is used, target transparent blocks as well | true |
| occ | o, oc | If onlyair is used, target transparent blocks as well | true |