| ... | @@ -31,9 +31,12 @@ The audience types are: | ... | @@ -31,9 +31,12 @@ The audience types are: | 
|  | - `nonSelfWorld`/`nonSelf`: every player in the world other than the caster of the mechanic |  | - `nonSelfWorld`/`nonSelf`: every player in the world other than the caster of the mechanic | 
|  | - `target`: the target of the mechanic |  | - `target`: the target of the mechanic | 
|  | - `world`: every player in the world |  | - `world`: every player in the world | 
|  | - `tracked`: every player that is within render distance of the caster |  | - `nearby`: every nearby player | 
|  |  |  | - `tracked`: every player who's clients can render the caster | 
|  | - `@Targeter`: every player that the targeter targets |  | - `@Targeter`: every player that the targeter targets | 
|  |  |  |  | 
|  |  |  | > The default value is `nearby` | 
|  |  |  |  | 
|  | Of particular relevance is the `audience=@Targeter` attribute, that allows any entity targeter to be used as the audience of the effect |  | Of particular relevance is the `audience=@Targeter` attribute, that allows any entity targeter to be used as the audience of the effect | 
|  | ```yaml |  | ```yaml | 
|  | Skills: |  | Skills: | 
| ... |  | ... |  |