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- `nonSelfWorld`/`nonSelf`: every player in the world other than the caster of the mechanic
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- `target`: the target of the mechanic
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- `world`: every player in the world
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- `tracked`: every player that is within render distance of the caster
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- `nearby`: every nearby player
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- `tracked`: every player who's clients can render the caster
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- `@Targeter`: every player that the targeter targets
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> The default value is `nearby`
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Of particular relevance is the `audience=@Targeter` attribute, that allows any entity targeter to be used as the audience of the effect
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```yaml
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Skills:
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