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Conditions · Changes

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added HasAuraType condition authored Oct 26, 2023 by Lxlp's avatar Lxlp
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  • Skills/Conditions.md Skills/Conditions.md +4 -3
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Skills/Conditions.md
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...@@ -126,7 +126,7 @@ Conditions ...@@ -126,7 +126,7 @@ Conditions
| [Cuboid](/skills/conditions/cuboid) | Compare | Whether the target is within the given cuboid between location1 x location2 | | [Cuboid](/skills/conditions/cuboid) | Compare | Whether the target is within the given cuboid between location1 x location2 |
| [DamageAmount](/skills/conditions/DamageAmount) | Meta | Checks for a range of damage taken | | [DamageAmount](/skills/conditions/DamageAmount) | Meta | Checks for a range of damage taken |
| [DamageCause](/skills/conditions/DamageCause) | Meta | Checks the type of the damage cause | | [DamageCause](/skills/conditions/DamageCause) | Meta | Checks the type of the damage cause |
| [DamageTag](/skills/conditions/damagetag) | Meta | Checks the tags of the damage cause | | [DamageTag](/skills/conditions/damagetag) | Meta | Checks the tags of the damage cause |
| [Dawn](/skills/conditions/dawn) | Location | If the time is dawn, from 22000 to 2000 in-game time | | [Dawn](/skills/conditions/dawn) | Location | If the time is dawn, from 22000 to 2000 in-game time |
| [Day](/skills/conditions/day) | Location | If the time is day, from 2000 to 10000 in-game time | | [Day](/skills/conditions/day) | Location | If the time is day, from 2000 to 10000 in-game time |
| [Dimension](/skills/conditions/dimension) | Location | If the target location is within a certain dimension | | [Dimension](/skills/conditions/dimension) | Location | If the target location is within a certain dimension |
...@@ -153,6 +153,7 @@ Conditions ...@@ -153,6 +153,7 @@ Conditions
| [HasAI](/skills/conditions/hasai) | Entity | Checks if the target entity has its AI enabled | | [HasAI](/skills/conditions/hasai) | Entity | Checks if the target entity has its AI enabled |
| [HasAura](/skills/conditions/hasaura) | Entity | Checks if the target entity has the given aura | | [HasAura](/skills/conditions/hasaura) | Entity | Checks if the target entity has the given aura |
| [HasAuraStacks](/skills/conditions/hasaurastacks) | Entity | Tests if the target has the given range of stacks from an aura | | [HasAuraStacks](/skills/conditions/hasaurastacks) | Entity | Tests if the target has the given range of stacks from an aura |
| [HasAuraType](/skills/conditions/HasAuraType) | Entity | Checks if the target entity has the given aura type |
| [HasCurrency](/skills/conditions/hascurrency) | Entity | If the target has the given amount of vault currency | | [HasCurrency](/skills/conditions/hascurrency) | Entity | If the target has the given amount of vault currency |
| [HasEnchantment](/skills/conditions/HasEnchantment) | Entity | Checks if the target entity's equipped item has an enchantment | | [HasEnchantment](/skills/conditions/HasEnchantment) | Entity | Checks if the target entity's equipped item has an enchantment |
| [HasGravity](/skills/conditions/hasgravity) | Entity | Tests if the target mob has gravity | | [HasGravity](/skills/conditions/hasgravity) | Entity | Tests if the target mob has gravity |
...@@ -203,7 +204,7 @@ Conditions ...@@ -203,7 +204,7 @@ Conditions
| [LivingInRadius](/skills/conditions/LivingInRadius) | Location | Matches a range to how many living entities are in the given radius | | [LivingInRadius](/skills/conditions/LivingInRadius) | Location | Matches a range to how many living entities are in the given radius |
| [LocalDifficulty](/skills/conditions/localdifficulty) | Location | Tests the difficulty scale at the target location | | [LocalDifficulty](/skills/conditions/localdifficulty) | Location | Tests the difficulty scale at the target location |
| [LunarPhase](/skills/conditions/lunarphase) | Location | Checks the target world's lunar phase | | [LunarPhase](/skills/conditions/lunarphase) | Location | Checks the target world's lunar phase |
| [MaterialIsOnCooldown](/skills/conditions/MaterialIsOnCooldown) | Entity | Checks if the target player's specified material is on cooldown | | [MaterialIsOnCooldown](/skills/conditions/MaterialIsOnCooldown) | Entity | Checks if the target player's specified material is on cooldown |
| [MobsInChunk](/skills/conditions/mobsinchunk) | Location | Matches a range to how many mobs are in the target location's chunk | | [MobsInChunk](/skills/conditions/mobsinchunk) | Location | Matches a range to how many mobs are in the target location's chunk |
| [MobsInRadius](/skills/conditions/mobsinradius) | Location | Checks how many mobs are in a given radius | | [MobsInRadius](/skills/conditions/mobsinradius) | Location | Checks how many mobs are in a given radius |
| [MobsInWorld](/skills/conditions/mobsinworld) | Location | Matches a range to how many mobs are in the target world | | [MobsInWorld](/skills/conditions/mobsinworld) | Location | Matches a range to how many mobs are in the target world |
...@@ -260,7 +261,7 @@ Conditions ...@@ -260,7 +261,7 @@ Conditions
| [VariableEquals](/skills/conditions/variableequals) | Meta | Checks if the given variable has a particular value. | | [VariableEquals](/skills/conditions/variableequals) | Meta | Checks if the given variable has a particular value. |
| [VariableInRange](/skills/conditions/variableinrange) | Meta | Checks if the given numeric variable is within a certain range. | | [VariableInRange](/skills/conditions/variableinrange) | Meta | Checks if the given numeric variable is within a certain range. |
| [VariableIsSet](/skills/conditions/variableisset) | Meta | Checks if the given variable is set. | | [VariableIsSet](/skills/conditions/variableisset) | Meta | Checks if the given variable is set. |
| [VehicleIsDead](/skills/conditions/vehicleisdead) | Entity | Checks if the casters mounted vehicle is dead. | | [VehicleIsDead](/skills/conditions/vehicleisdead) | Entity | Checks if the casters mounted vehicle is dead. |
| [Velocity](/skills/conditions/Velocity) | Entity | Checks the velocity of the target entity against a range. | | [Velocity](/skills/conditions/Velocity) | Entity | Checks the velocity of the target entity against a range. |
| [Wearing](/skills/conditions/wearing) | Entity | Tests what the target entity has equipped. | | [Wearing](/skills/conditions/wearing) | Entity | Tests what the target entity has equipped. |
| [World](/skills/conditions/world) | Location | Checks the name of the target world. | | [World](/skills/conditions/world) | Location | Checks the name of the target world. |
......
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