Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 162
    • Issues 162
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Wiki
    • Mobs
  • Power Level

Power Level · Changes

Page history
changed levels hyperlinks authored Aug 12, 2024 by Lxlp's avatar Lxlp
Hide whitespace changes
Inline Side-by-side
Showing with 2 additions and 2 deletions
+2 -2
  • Mobs/Power-Level.md Mobs/Power-Level.md +2 -2
  • No files found.
Mobs/Power-Level.md
View page @ c5fca0d0
...@@ -4,7 +4,7 @@ Skill Power is an attribute available to all skills that increases the ...@@ -4,7 +4,7 @@ Skill Power is an attribute available to all skills that increases the
potency of skills. Base attributes set in the mob configuration will not potency of skills. Base attributes set in the mob configuration will not
be affected by power levels. It is primarily used as a way to increase be affected by power levels. It is primarily used as a way to increase
skill power with a mob's level, and can only be applied using [Level skill power with a mob's level, and can only be applied using [Level
Modifiers](/databases/mobs/levels). Some mechanics have certain Modifiers](/Mobs/Levels). Some mechanics have certain
attributes that can be multiplied by power levels. attributes that can be multiplied by power levels.
Future builds will allow you to define a scaling factor on it. In Future builds will allow you to define a scaling factor on it. In
...@@ -46,4 +46,4 @@ In this example, a Level 2 ThornySkeleton would do 10 damage instead of ...@@ -46,4 +46,4 @@ In this example, a Level 2 ThornySkeleton would do 10 damage instead of
Health: 10 Health: 10
Power: 1 Power: 1
Skills: Skills:
- damage{a=5} @trigger ~onDamaged - damage{a=5} @trigger ~onDamaged
\ No newline at end of file
Clone repository
Home
Changelogs
Premium Features
Commands and Permissions
Mythic Add-ons
Compatible Plugins
API Information
Guides
  • Troubleshooting
  • FAQ / Common Issues
  • Examples
Packs
Mobs
  • Mob Options
    • Display Options
  • Mob Levels
  • Mob Factions
  • Power Scaling
  • Damage Modifiers
  • Equipment
  • BossBar
  • Custom AI
  • Custom Kill Messages
  • Threat Tables
  • Immunity Tables
  • Templates
  • Vanilla Overrides
  • Extra: Disguises
  • Extra: ModelEngine
Skills
  • Mechanics
  • Targeters
    • Filters
  • Triggers
  • Conditions
    • In-line conditions
  • Metaskills
  • Placeholders
  • Variables
Items
  • Options
  • Attributes
  • Enchantments
  • Potions
  • Banner Layers
  • Firework
Drops & DropTables
  • Drops
  • DropTables
  • FancyDrops
Spawning
  • Spawners
  • Random Spawns
Stats
  • Custom Stat Options
  • Modifiers
  • Built in Stats
Technical
  • Math
  • Operations
    • Attribute Operations
    • Stats Modifiers
  • Particles Types
  • Audience
  • Equipment Slots
  • Intratick Scheduling
Other
  • Pins